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Transvestite Logic: Pat Mills
and Kevin O’Neill’s Marshal Law and the Superhero Genre
Kieran Cashell and John Scaggs
So go gently with our fantasies, Marshal Law. We have to believe in
the myth of the superhero. Reality is too much to bear.
- Commissioner McGland
Following the official announcement of the death
of Christopher Reeve on October 10 2004, popular news networks, international
reports, broadsides
and tabloids of every color broadcast faux-naif proclamations announcing
the demise of Superman. Newspapers produced a maelstrom of headline permutations
of tasteless clichés like “SUPERMAN’S LAST STAND.” There
was nothing surprising or unbecoming about this typecast misidentification.
Since the 1978 blockbuster movie Superman in which he played the eponymous
role, Christopher Reeve and the superhero had fused into a single entity
in popular imagination. In a perverse kind of Messianic incarnation,
the theological mythos of omnipotence had been effectively reified by
director Richard Donner into the God-man hybrid through the illusionist
verité of advanced cinematography (and some inspired casting).
And collective cultural consciousness proved all-too-willing to accept
this absurd compromise of the second coming.
Two events exposed the fundamental vulnerability at the heart of the
mythology of “the man of steel.” First, the fictional Superman
(i.e., the original comicbook superhero) met his death at the hands of
Doomsday in the 1992 series The Death of Superman.1 Second, three years
later, like something directly out of a Greek tragedy, the flying omnipotent
was again grounded in the cruellest fashion. In 1995 a vertebral trauma
sustained as a result of a riding accident in Virginia left Christopher
Reeve in a state of general paralysis. Confinement to a wheelchair seemed
a pitiless but classical punishment for hubris. For fans therefore the
period of mourning had already undergone its stages of Durcharbeit by
the time America’s favourite superhero really died; the Manichean
struggle between good and evil had already long been decided. For those
who more soberly monitored Christopher Reeve’s indefatigable campaign
for medical research into radical treatments for spinal injury, wondering
if this would result in recovery, defeat had also to be admitted. For
all of us, it was the epoch of the superhero that passed away quietly
in the night.
This paper is an autopsy. Using a forensic methodology, we intend to
investigate the superhero genre in its present cadaverous state. Firstly,
therefore, we should admit without hesitation that we consider Mills
and O’Neill’s Marshal Law to have already carried out this
forensic investigation. In particular, the series Fear and Loathing reveals
the moribund state of the superhero genre through an uncompromisingly
satirical exposure of what is represented in the series as the decadent
period of superhero history. Therefore, as it contains most if not all
of the material for this investigation, our analysis will be restricted
for the most part to Marshal Law: Fear and Loathing (1988-89, 2002).3
Despite its prior claim to this type of investigative revision of the
genre, Marshal Law has received remarkably little critical attention
in the theoretical literature. Perhaps this is due to its implacably
negative attitude towards the genre, which (especially in the later series)
approaches the nihilistic. To take Mills and O’Neill’s project
seriously would be to concede that this transgressive text represents
an important critical commentary on the genre. Or perhaps it was tempting
for readers to dismiss it along nationalistic lines as a British intervention
into an originally and traditionally but far from exclusively American
genre; and indeed, for the creators of Marshal Law a critique of the
superhero necessarily involves a political critique of American society.2
These suggestions may explain why Mills and O’Neill’s intervention
did not have a significant impact on the genre. Even the most important
critical revisions of the 1980s were for the most part respectful of
the tradition; and, because die-hard fans of the genre will generally
not be well-disposed to such vicious revisions as Marshal Law, the comic
probably appealed more to a typically non-comic-reading audience. Admittedly
therefore Marshal Law had little or no impact (either of a commercial
or of an influential-creative nature) on the superhero genre; its insult
was parried and absorbed by a very resilient and porous genre: its effects
remain historical and now, regrettably, purely rhetorical.
Conceived by writer Pat Mills and artist Kevin O’Neill, Marshal
Law was first published by Epic (an imprint of Marvel) as a bi-monthly
in 1988-1989. The story is set in the city of San Futuro (a metropolis
built on the remains of a San Francisco now levelled by earthquake).
During a protracted war with South America, a Government-administered
biotechnology programme was established to engineer humans with “superpowers.” Many
of these genetically modified superhumans were processed specially for
combat in the South American “Zone.” Now that the war has
ended in deadlock, these super-soldiers have returned as veterans, traumatised
by high-tech warfare. Hungry to express their appetite for destruction,
they have formed provisional paramilitary mobs and are terrorising the
streets of San Futuro. One of those who fought in the Zone, Joe Gilmore,
has returned to the city disillusioned with the idealism and propaganda
that influenced him to volunteer. He now targets all his biotechnologically-induced
aggression into one project: to hunt down and purge the city of depraved
superheroes. He joins the San Futuro Police and becomes Marshal Law,
a hard-boiled Mad-Maxian cop with the capacity to deal with the superhero
situation. However, there is one superhero in particular that Law believes
should be brought to account for his role in encouraging so many naïve
youths to travel to the Zone: the Public Spirit. He is convinced that
under the stainless American-dream profile of the Public Spirit lurks
just another caped degenerate. Marshal Law is going to expose him for
what he really is. Mills, who previously worked in collaboration with
O’Neill for influential British weekly 2000AD (most notably on
the excellent Nemesis the Warlock),4 discusses the provenance of the
Public Spirit in an introduction to the 2002 edition of Fear and Loathing,
saying, “he’s based on an image – an image of the hero
that is utterly artificial. He’s got a bit of ex-President Reagan
in him; Reagan as a young man was a hero, an athlete, a figure of virility,” he
adds: “He’s also got a bit of Barry Manilow too” (Mills & O’Neill
2002). But, basically, the Public Spirit is designed to represent the
genre: he is meant to be the prototypical superhero.
Marshal Law in the Superhero Genre
This analysis will begin by contrasting Mills and
O’Neill’s
intervention into the realm of the superhero with the other principal
revisionist tendencies within the genre. Marshal Law can be distinguished
from such critical re-evaluations of the superhero genre as Alan Moore’s
Marvelman (1983, with Gary Leach and Alan Davis) and Watchmen (1986,
with Dave Gibbons), or from critical rehabilitations of the genre like
Frank Miller’s acclaimed The Dark Knight Returns (1986), Moore’s
The Killing Joke (1988, with Brian Bolland) or indeed, Grant Morrison
and Dave Mc Kean’s Arkham Asylum (1989). Mills and O’Neill
are not so genuinely concerned with the superhero genre as to desire
to question its fantastical (or psychologically suspect) bases by developing
new textual strategies influenced by cinematic devices (thereby fortifying
the genre at a higher level). Nor are the authors of Marshal Law particularly
interested in rehabilitating a genre reaching exhaustion by providing
complex and emotionally involving narratives for a mature and knowledgeable
audience that requires its fictional interactions to have a contextual
(i.e., socio-psychological and historically genre-referential) sophistication.
In opposition to these re-evaluation and rehabilitation strategies, Mills
and O’Neill seem more intent on precipitating the termination of
what is obviously (to them, at least) an incapacitated framework. The
political agenda played out in the storyline of Fear and Loathing therefore
effects a rhetorical agenda: anti-superhero Marshal Law’s objective
to forcibly reveal the private reality behind the fraudulent Public Spirit
initiates an investigative exposure of the entire genre.
Because it subverts, interrogates and transgresses every salient characteristic
associated with the genre, it certainly seems appropriate to consider
Marshal Law: Fear and Loathing a “deconstructive comic” in
Schmitt’s sense (Schmitt 1992). Indeed, because “it mocks
and mirrors Marvel’s own products [and] almost every major hero
and convention is taken to task,” according to McCue and Bloom,
the text can be classified as a deconstructive “meta-comic” (McCue & Bloom
1993, 64). However, we believe that there is something more going on
here than deconstruction. Like an undercover mole, Marshal Law examines
the conventions of the superhero code by infiltration, ceding to those
conventions only in order to critically investigate them more thoroughly,
more intensively. Thus, on one level (and admittedly a very superficial
level) Marshal Law appears to correspond exactly to a regular superhero
comic. Yet this appearance is accompanied by the awareness that the text
is a complete aberration – an obscene pastiche – of the genre.
As opposed to Moore’s re-evaluation strategies therefore, Mills
and O’Neill do not attempt to construct cunningly plausible alibis
to account for the presuppositions that the plot of Fear and Loathing
is narrated around. Rather they parasitically appropriate what Mills
himself described as the “undemanding, vacuous” framework
of the superhero genre for the purposes of satirically undermining that
very framework (Mills & O’Neill 2002). Despite this however
Fear and Loathing is an incredibly rich text.
Although Marshal Law is the protagonist of the narrative and the reader
is not-so-gently inveigled to align to his perspective, a heteroclite
diversity of narrative foci proliferates in the text. For instance, the
linear narrative is impelled forward through several heterogeneous phenomenological
first-person viewpoints. These fragmentary perspectives gradually converge
at the climactic peripateia of the story. And the authors have used various
indicators to mark the moment when a different narrative perspective
has been ushered into the text to occupy the void of the personal pronoun.
Tone of voice or accent of individual speech-act is the most subtle of
these devices, and color-coding and shape of text panels, the most obvious.
For instance, whenever it is intended that we read the narrated sequence
of events from the perspective of the Sleepman, the field-color of the
text-panels changes to a sickly grey and their bottom edge morphs horribly
into an ooze of dribbling matter. On the other hand, at a certain point
in the narrative, when the reader is intended to vicariously occupy Celeste’s
perspective, this point-of-view change is marked by the innocent pink
color-field in the dialogue boxes.
This is an elementary story-telling codification device and there is
nothing really remarkable about it. The central variance in this case
however is that, as well as an indication of alternative presences in
the text, it also indicates the presence of structural heterogeneity
as such (which, as Mills indicates, was the initial motivating aim of
the project). This “polyphonic” mode of presentation whereby “polyvalence” is
infiltrated into the text and “codified discourse” is thereby “exceeded,” is
wholly appropriate to the “carnivalesque” world represented
in Fear and Loathing (Kristeva 1980, 71, 65). In the concluding sections
of this paper we will argue that the theory of the carnivalesque has
considerable explanatory potential for the thematisation of a polyvalent
text like Marshal Law; for the concept of the carnivalesque enables us
to theorise Mills and O’Neill’s approach to the superhero
genre on three distinct levels. First, and most importantly for our analysis,
it characterises the type of critique accomplished by the text which,
we will conclude, even though seeking to subvert the salient laws of
the genre, cannot do so effectively without at the same time adapting
to those laws. Second, the category explains why the world depicted in
Marshal Law appears the way it does; as Umberto Eco argues in a pioneering
analysis of the superhero, the “iterative scheme” identified
with the generic framework, actually “sustains and expresses a
world;” this world, Eco concludes, shares the same “configuration” as
the scheme through which it is represented (Eco 1979, 122). Third, the
category of the carnivalesque (not necessarily employed here as an affirmative-valued
category) represents the truth of the superhero genre as exposed by Mills
and O’Neill in Marshal Law. Before we can argue for this claim
properly however, it is necessary to characterise the demands that a
polyvalent text imposes on the reader and the strategies of reading made
possible by it.
As stated, there is a continuous vacillation in Fear and Loathing between
different narrative modalities: the narrative shifts and shimmies in
and out of the dominant linear story. One of these threads is actually
used to develop a critical commentary on the unfolding story. This commentary
intrusion is introduced diegetically into the text in the form of a series
of typewritten quotations from Lynn’s thesis on the superhero.
(Lynn is Joe Gilmore’s lover who remains unaware of his secret
identity as Marshal Law). The implication is that Joe has read Lynn’s
critique of the superhero and that certain propositions from that work
have begun to haunt him in his capacity as Marshal Law. Furthermore,
these quotations constitute fragments of the critical theoretical approach
to the superhero genre that underpins Mills and O’Neill’s
project. Lynn writes: “As optimism about the future gives way to
pessimism, so hero is replaced by anti-hero. Of them all the most brutal
is ‘Marshal Law.’” Thus Marshal Law is theorised as
a kind of super-antihero. We can imagine Mills and O’Neill developing
this nascent idea into a visual image: “With razor slashes down
each cheek, looking as if his throat’s been cut …” (Mills & O’Neill
2002).
In that it contains its own theoretical commentary as an immanent part
of its discursive structure therefore, Mills and O’Neill’s
text demands a reading state (strangely appropriate to a genre characterised
by double identities and split personalities) that approaches the schizoid.
And this is because a second phase of critical reading is introduced
into the structure of Fear and Loathing (through Lynn’s thesis)
that involves (in the words of Simon Critchley) the “destabilisation
of the stability of the dominant interpretation” (Critchley 1992,
26-27). The effect of this reflexive theoretical meta-text interwoven
thus diegetically into the narrative is to undermine the genre that it
depends upon for its own representation. This technique means that assimilation
to the codes of the genre involves a rejection of those codes; thus the
preferred reading of the text is actually experienced by the reader of
Fear and Loathing as an oppositional reading.
The levels of reading that effectuate this destabilisation in Fear and
Loathing are compounded and multiplied by Kevin O’Neill’s
contribution to the text. O’Neill does not simply illustrate the
narrative but rather (to draw on Cobley’s distinction between story
and narrative) interprets the story (“all the events to be depicted”)
through an alternative modality (Cobley 2001, 5-6). Cobley defines narrative
as the “mode selected” for the “showing and telling” of
the events of the story (Cobley 2001, 6). Each narrative mode in Fear
and Loathing selects different aspects of the same “story” or
fabula for depiction. Unlike artists who are content to supply the visual
component of the story according to the writer’s principle direction,
O’Neill’s idiosyncratic drawing style means that it is impossible
to conceive of the iconic component of the text as auxiliary.
Through his dense and angular artwork, O’Neill contributes his
own narrative representation of the events of the story. This is exemplified
by the diegetic textual elements scattered through his panels in the
form of graffiti or advertising quotations, posters, T-shirt slogans
and tattoos. This slows the reader down, prevents scanning of the artwork
and introduces another fragmentary, elliptically iconic (and indeed,
non-linear) mode of reading into the text. O’Neill’s creative
and “producerly” contribution to Fear and Loathing (where,
it seems – disturbingly – that he has been given complete
artistic freedom) therefore means that the artwork can never succumb
to the codified transparency Barthes has characterised as the “déjà-lu” (Barthes
1988, 191): in that he appears to constantly avoid the injunction to
reconstruct the text’s “dominant interpretation” (and
not just in his work for Marshal Law) O’Neill’s imagery contributes
to the schizoid levels of reading in Fear and Loathing because it also
involves a destabilisation of the dominant meaning of the text.
Conduct Unbecoming: The Public Spirit
Issue four of Fear and Loathing features a full-page inside cover image
of the Public Spirit, the official all-American superhero, pride of the
establishment, universal role-model of the youth, housewife fantasy-man.
Sitting on the toilet, a ligature around his extended forearm and clamped
tight between his teeth, the Public Spirit, in his brightly colored costume,
applies a syringe to one of the knotted veins in his arm. Bottles, phials
and assorted pills are strewn around his tiny feet. The superhero is
shooting up.
This unforgettable, unforgivable, paradigmatic image, more than any other,
remains a synecdoche, representative of the general approach to the destabilisation
of the superhero genre undertaken by the creators of Marshal Law. In
this sense, the image functions monadologically as the over-determined
plexus through which the entire meaning of the work flows, is concentrated
and revealed. Like the monad, the image functions like a convex mirror
that reflects the textual universe of Marshal Law in its surface. In
interview, Mills attributed the provenance of this iconic image to the
artist Simon Bisley who remembers: “I did a pisstake picture of
a little superman with a needle in his arm and Pat was interested in
it” (quoted in Bonner 22). Bisley continues: “It’s
the thing about all these superheroes going around saving the world – and
they’re all on steroids …” (22). From this modest “pisstake,” Mills
suggests, the concept of the Public Spirit developed For his characterisation,
Mills and O’Neill have obviously plagiarised Superman (“standing
for truth, justice and the American way”), the prototypical superhero
(who remains the paradigm case).5 But the Public Spirit also incorporates
traits associated with Captain America (in particular his paranoid patriotism
as reflected in his star-and-stripe costume of ultramarine, white and
scarlet emblazoned with Golden Eagle motifs).6 Captain America was a
product of Second World War xenophobic “fantasies of superhuman
power” triumphing over “devastatingly dehumanising” alien
forces of subversion (quoted in Trushell 2004, 151). Such paranoiac-patriotic
heroes (Bucky, the Eagle, V-Man, The Shield, The Star-Spangled Kid, Stripsey
and Uncle Sam as well as Captain America) only made explicit an ultra-conservative
American nationalism intrinsic to the superhero concept since Superman
(McCue and Bloom 26-27). The Public Spirit’s exclusionist xenophobic
(and homophobic) patriotism is expressed very clearly throughout Fear
and Loathing (especially at the end where he is “stressed”): “That’s
what’s wrong with this country today … the feminists and
the pinkos and the faggots are trying to take over … spreading
subversion like AIDS!” (Mills & O’Neill 2000). However,
unlike Captain America (but like Superman), the Public Spirit wears a “cape” signifying
his flying endowment (only certain superheroes are empowered with the
capacity to fly). In general, therefore, it is possible to suggest that
Mills and O’Neill’s superhero is conceived (for the purposes
of subverting the code) as an amalgamation of the identifiable codes
and familiar characteristics of the conventional superhero mythos condensed
into one clichéd (and bloated) super-ego.
According to Freudian psychoanalysis, the super-ego is a psychological
agency that represents an idealised and amplified (sub)version of parental
(moral) power. Blown up out of all proportion, this “higher moral
nature” is literally a super-power. In a passage that sounds exactly
like something from a generic superhero story, Freud announces:
When we were … children we knew these higher
natures, we admired them and feared them; and later we took them into
ourselves. (Freud 1995,
643)
And of course, the moral-parental status of the superhero reinforces
this conception of the superhero as superego-ideal: superhuman power
is employed only to do Good, to achieve Justice beyond the laws of fallible
men, to fight evil and corruption in all its fantastic forms.
Resisting the temptation to employ the techniques of psychoanalysis to
unmask the superhero, Eco points out that the template of the superhero
is universal, systemic and venerable: its lineaments can be discerned
in the mythical hero of native legend. In Samson and Theseus, for instance,
the seeds of the superhero’s omnipotent but ethical, supreme yet
benevolent, transcendent yet humanist values were sown (107). For in
such exponential hero-values there is something that, although far in
excess of weak, corruptible individuals, can be aspired to (as our limited
capacity is simultaneously acknowledged). As many commentators have since
indicated, it is the placement of the superhero within the realm of the
contingent and everyday that gives the genre its particular imaginative
power. For instance, Reynolds observes that the “extraordinary
nature of the superhero will [constantly] be contrasted with the ordinariness
of his surroundings” (16). And Eco, already arguing in this vein
(as we have seen), contends that the superhero is continually “accepted” only
because the aspects of eternal myth that he enjoys are situated in “our
human and everyday world of time” (111). In fact, according to
this schema, the superhero can be conceived as a unification of two archetypal
heroes: on the one hand, the superhero is heroic because s/he takes on
immense forces and triumphs over them in a truly sublime-tremendous capacity;
however, on the other hand, the superhero is simultaneously (that is
in the same person) “one of us,” an ordinary everyman or
woman who has to struggle to deal with the mundane problems and manifold
little injustices of a humdrum workaday reality. Thus, according to Reynolds, “the
extraordinary nature of the hero will [constantly] be contrasted with
the mundane nature of his alter-ego” (16). It is the protagonist’s
double existence that ensures both types of hero are given equal portrayal
in the superhero genre. But it is through the alter-ego function that
the fantastic figure of the superhero is able to side with and support
the ordinary, unremarkable, tax-paying citizen. Therefore it is clear,
according to Reynolds, that nearly everything “that would become
central to the superhero genre” was “established in [the]
thirteen pages” of the first Superman issue (1992, 12). When he
becomes aware of his special prowess, Clark Kent makes a vow “to
dedicate his strength to the service of mankind, and becomes Superman – ‘Champion
of the oppressed,’ this physical marvel who has sworn to devote
his existence to helping those in need.”
In issue six of Fear and Loathing, a series of bubble-gum cards depict
the Public Spirit involved in typically superheroic altruistic missions.
Beneath each stylised image runs a legend: “Conquering the Stars;” “No
More Slums;” “Rescuing a Nun;” “Rescuing a Dog;” “Rescuing
an Orphan;” and the final card, which shows the Spirit in mid-flight,
saluting, with the skies organised into a simulacrum of the American
flag, reads: “A Job Well Done” (Mills and O’Neill 2000).
These images, taken together, constitute an elliptic representation of
the clichéd mythos of the superhero. A quotation from Lynn’s
thesis is used to comment on the official myth as promulgated in these
cards:
The Public Spirit cards, painted in bright optimistic
primary colors, make his feats seem easy and attractive to children.
There is no attempt
at realism. (Mills and O’Neill 2002)
However, Marshal Law believes the truth is otherwise
and has been systematically concealed by such ideological smokescreens.
His mission becomes the effort
to expose that truth: to demystify the official myth of the superhero.
And that is the project he has devoted his existence to. The quasi-syllogism
that the eponymous protagonist repeats throughout the series effectively
summarises this central thematic concern of Marshal Law: “I’m
a hero hunter … I hunt heroes … haven’t found any yet.”
On his return from his expedition to “the stars,” the Public
Spirit chairs a press conference to address his devoted audience. Marshal
Law attends. He quizzes him about an incident that occurred prior to
his expedition in which the Spirit’s first fiancée, Virago
(another superhero[ine], a “Siren”) was killed. According
to official reports, she drowned during a storm.
“
You were with her at the time?” Law asks. “She fell into
the sea during a storm. I failed to reach her in time.” Marshal
Law is incredulous: “Our greatest superhero couldn’t carry
out a simple sea rescue?” Law suspects that the Spirit murdered
Virago because of his careerist ambitions; conscious that Virago would
have aged twenty-five years during his sojourn in the cosmos and that
this would have made their marriage problematic, the Spirit beat her
to death out in the open sea. However, her body was never found.
“
But,” The Spirit protests, “I loved Virago. If I’d
wanted to go on that mission so badly, I could simply have broken off
our engagement … and still have been selected.”
“
Not if she was carrying your child!” Law retorts.
“You may have loved her, but you loved success even more! You
had to satisfy your own ruthless ambition! Your desire to get to the
top! To the stars! No matter what the cost! Even if it was murder!” (Mills
and O’Neill 2002)
Things become ugly: the conference descends into chaos. Cameramen are
threatened. And as Marshal Law is dragged away by three costumed bouncers,
he shouts out a series of rhetorical questions:
“Was there a cover-up? Was it all hushed-up, huh? Did it leave
you feeling like shit? Killing your own child? Did it frag up your head?” (Mills
and O’Neill 2002)
This aspect of the narrative brings into focus another “basic
motif” of the genre: “the departure from one condition, usually
psychological immaturity or physical dependency, in order to achieve
individual and communal success” (Bongco 102). In Marshal Law,
the Public Spirit and Virago were among the first successful results
of Dr Shocc’s genetic engineering research into the simulated acceleration
of evolutionary sequences through technologically selected mutations:
Using computer simulations to associate the random
forces that create evolutionary leaps and mutations, [Dr Shocc] began
designing the men
and women of a million years in the future. (Mills and O’Neill
2002)
As they grew up, the two “experiments” formed a profound
alliance; their union was pre-determined, co-dependent and inseparable.
Absence of parental guidance in the life of the superhero from a relatively
young age is a common convention associated with the superhero genre.
Fingeroth argues that (what he terms) “the orphan condition” associated
paradigmatically with the genre is key to the pattern of reader-identification
peculiar to the superhero (78). Yet again a Freudian explanation suggests
itself here. Identification with a fictional character whose proper parental
guidance has been obliterated from his/her life allows an imaginative
transfer of identification from the real parent(s) to a superhero who
seems a more appropriate personification of the sublime authority associated
with the super-ego. According to such a displaced pattern of identification,
the superhero comes to represent a form of totemic moral protection against
harmful and corruptive influences; and, like the agency of the super-ego,
the hero is concealed within the deceptive casing of a seemingly ordinary
existence.
However, Fingeroth suggests another interpretation of the orphan criterion
that, as we will see, is more congenial to our present purposes. He argues
that the vicarious satisfaction associated with the orphan premise is
related to the myth of the tabula rasa: for the removal of loved protectors
(or, conversely, the removal of those who could have been protected by
the kind of powerful being the hero will later become) liberates the
orphan into a premature yet remote autonomy. And the traumatic originary
event that leaves the orphan alone can henceforth be interpreted as an
initiating sign pointing toward the hero’s vocation. This provides
an alibi for the character’s development of novel or strange alternative
personas later in life. The orphan state therefore gives the superhero
a kind of moral licence for his/her subsequent actions; it also, significantly,
provides a fictional basis for the cold ruthlessness of the person who
knows they have nothing left to lose anymore.7
Now this process of transcendence through loss of dependency (usually
involuntary in the case of the superhero’s loss of parental security)
necessary to the genre is closely related to Nietzsche’s notorious
conception of the Übermensch (“super-man”). Yet, in
the case of the Public Spirit, he himself precipitates his emancipation
from Virago through eliminating her from his life by his own hand. And
the incompatibility of the Übermensch and superhero is brought into
high relief here. For, ironically, the very moment when the Public Spirit
demonstrates his echt-übermenchlich capacity to transcend the socio-symbolic
moral order (by getting rid of Virago), he thereby rescinds his super-heroic
status. This is because his act of übermenchlich transcendence entails
a transgression of the moral law – he committed murder (at least
Law thinks so). And in this context, it must be realised that the supervillain
also possesses superhuman powers – with the central and obvious
difference that they typically (ab)use their powers for self-motivated
interests or material gain. Thus, in the superhero genre, it is the villain
who is properly übermenchlich in the Nietzschean sense. But as Reynolds
points out, the supervillain is “corrupted” through using
power for non-altruistic, self-interested motives (24). In an interesting
combination of the two codes (undertaken again for critical intent),
the Public Spirit becomes overt hero and covert villain in one character;
he undermines the convention of the superhero with one murderous act.
As well as the prohibition against employing power for self-interest,
another precept associated with the code (that cannot be deviated from)
is that the superhero must never exhibit a “lack of mental or physical
control” (118). Marshal Law believes that both laws have been contravened.
His hatred of the Public Spirit is therefore actually inspired by the
Spirit’s violation of the superhero code.
Although his advantageous position is not a choice the Spirit has made,
it is, in another version of the lost parents criterion, an inheritance
of his parents’ voluntary subjection to Dr Shocc’s experimental
procedure on his behalf. His artificially induced powers are extraordinary:
he has a “lethal physique,” the power of flight, tremendous
strength and powerful vision. But included in this catalogue of superhero
characteristics there is one that is peculiar to Mills and O’Neill:
an abnormally high libido. Superheroes (like the Spirit) cannot have
sexual relations with ordinary people as their genetic advancement renders
it dangerous and potentially lethal. Marshal Law therefore also suspects
that the Public Spirit is responsible for the spate of mysterious rapes
and murders of women that have recently been perpetrated in the city.
All victims were dressed in the costume of Celeste, the Public Spirit’s
new fiancée. However, all that is known about the serial rapist-killer
is that he conceals his real identity by assuming the persona of a kind
of antithesis of the superhero: in his sinister costume, with long prosthetic
metal claws, he calls himself the Sleepman and wears a bag over his head.
Most of the narrative is devoted to Marshal Law’s attempt to build
a case against the Public Spirit for the murder of Virago (and these
related crimes). As mentioned, Law is driven by his hatred of the Spirit
for encouraging people to fight in the Zone and thereby indirectly causing
the deaths of hundreds of soldiers who had their bodies transformed by
Dr Shocc’s radical experimental treatments to make them into more
efficient, fearless killing machines. It turns out that Marshal Law was
himself one of the young men who volunteered to receive Dr Shocc’s
treatment in preparation for “defending” his country in the
Zone conflict. And his pathological hatred of the Public Spirit is the
result of classic ambivalence: his desire to emulate his super-ego role-model
is inverted into the transverse desire to annihilate that ideal when
he discerns the abject reality behind its mythological surface. The child-like
awe becomes a very mature repulsion:
I had been inspired by the Public Spirit. … He was always my special
hero. … He could take any amount of punishment and hand it out.
But he’d always use his super powers for good. To help people.
Never for evil. … He was like the heroes in comic books. Forever
young. I was five when I was first told about the dream, twenty-nine
when I knew he and his kind had stolen it. (Mills and O’Neill 2000)
Many of the “heroes” who returned from the Zone became veteran “surps” (surplus
heroes) with nowhere to vent their aggression and no combat situation
in which to employ their ultra-efficient physiological proficiency. With
no obvious enemy to kill, the streets of San Futuro are teeming with
treacherous gangs of surplus-to-requirement, post-traumatic, psychotic
superheroes (perfectly realised by O’Neill’s depraved pen).
Assuming ownership of certain areas of the metropolis, these gangs have
inaugurated a reign of terror and transformed the city into an anarchic
no-go dystopia.
“
The new times called for new solutions. New ways of dealing with the
law-breakers.” On his return from the Zone, Gilmore becomes an
officer of a special branch of the San Futuro Police Department and dedicates
himself to the use of his acquired powers to bring the out-of-control
psychopathic superheroes to justice. Thus in Fear and Loathing, it is
Marshal Law that comes to represent a form of justice that is transcendent
in relation to the establishment bureaucracy that the legal institutional
forms of justice assume.
Gilmore, in his Marshal Law (dis)guise, works not with the police department,
but in it; he is a bona fide cop. However, it emerges very clearly in
Fear and Loathing that his ingenuous perspective diverges dramatically
from that of the institution he works for. When he presents his evidence
against the Public Spirit to Commissioner McGland, McGland - “I’m
a superhero myself: I’m a superliar” – humours him
by appealing, disingenuously, to his patriotism:
He makes his point (at considerable length) … and I pretend I
am interested. How do I answer his serious allegations about The Public
Spirit? It’s very simple. I lie. I tell him colonel Caine is under
investigation … but no action is being taken until after the wedding
[to Celeste]. I explain about the scandal. And appeal to his patriotism. … He
always had that one big weakness – even in the zone. He still believes
in the dream. That’s why he hates the Public Spirit. Because he
thinks he’s betrayed the dream. (Mills and O’Neill 2002)
The corruption runs deep. Even at the end, Marshal
Law never suspects McGland’s directorial hand in the events that have played themselves
out. McGland forces a public reconciliation between the Public Spirit
and Marshal Law at a charity event where the Spirit hands over a large
donation for indigent and post-institutionalised superheroes. This fiasco
diverts public attention away from Marshal Law’s impeachment of
the Public Spirit and prevents a scandal that may lead eventually to
disclosure and a very embarrassing trial.
Many principal elements of the superhero code coincide with the socio-symbolic
construction of masculinity as such and its dual super-egoic ideals of
control and power. In her thesis, Lynn argues that the myth of the superhero
is founded entirely on the more fundamental myth of masculine virility.
Having lost an article she needs for her thesis, Lynn asks for Joe’s
help. While searching their apartment, he asks what the article was about. “The
secret symbolism of the Public Spirit. How he’s really the ultimate
phallic symbol of male power.” She answers. “It’s got
all these quotes from the Public Spirit: how we can’t go soft on
the commies … we have to stay firm … with a cartoon of him
holding an erect missile.” When they finally find the article,
thanks to O’Neill’s realisation, we are shown an illustration
with the Spirit sitting astride a missile with “Big Boy” (beside
the American flag) inscribed on it. The heading reads: “The Pubic
Spirit.” During the search, Joe comes across an issue of Knee Deep
in Shit (a “‘radical student zine”) with a caricature
of Marshal Law on the cover that reads “Marshal Law (less): Freedom
Crushed while-u-wait.” “Fascist Bastard” is inscribed
on the huge gun he holds in his clawed hand and the words, “Nazi,
Thug, Killer,” run in small panels down the left side. “Yeah,
I’m going to get him in [my thesis] as well,” Lynn says. “Really?
As a hero?” Joe asks. “As another prick,” she replies.
Later, she associates the masculinist myth of the (super)hero with homophobia:
the “fear of homosexuality,” she writes, “is personified
in the macho hero, who is a denial of the duality of human nature” (Mills
and O’Neill 2000):
Because the male concept of a hero is based on a
false premise, false heroes – like the Public Spirit – are inevitable … this
falseness is becoming apparent in the aftermath of the Zone as the “heroes” come
home and there are signs that he, too, could become a “surp,” a “surplus
hero.” (Mills and O’Neill 2002)
The myth becomes insidious, she claims, when these
false heroes are set up as role models and perceived as super-ego ideals
by an impressionable
youth culture. As personifications of the socio-symbolic construction
of virility that constitutes the ideology of masculinity, these heroic
super-ego-ideals become paradigmatic to “ordinary men who attempt
to prove their virility by constantly achieving and succeeding in a society
where failure is seen as a disgrace” (‘female” weakness’)
(Mills and O’Neill 2002). Of course the implication is that unknown
to each other, Lynn has worked out theoretically what her lover Joe (as
Marshal Law) is more practically engaged with.
Like most superheroes, the Public Spirit and Marshal Law have dual identities:
their public personas are styled largely in opposition to their private
alter-egos. Underneath Colonel Buck Caine’s dark tailored outsize
suit-jacket, he is the candy-colored Public Spirit, while underneath
the black and red leather mask, the barbed wire, the gloves and chains,
Marshal Law is Joe Gilmore: army-surplus ex-Zone-militia man turned “hero-hunter.” There
is widespread agreement that the suspense generated by the consistent
maintenance of a dual identity (and the psychological conflict associated
with this – which in certain situations is pathologized into a
split personality) is a fundamental narrative principle of the superhero
text (Fingeroth 47-61). The secret identity, above all, promotes identification
with the protagonist of the superhero text: for it is by way of the secret
identity that “any accountant in any American city,” Eco
writes, can “feed the hope that one day, from the slough of his
actual personality, there can spring forth a superman who is capable
of redeeming years of mediocre existence” (108). But what is more
interesting about this aspect of the genre is the burden that the dual
identity criterion imposes on the superhero. The superhero’s lot
is to remain clandestine: to work underground, to act in secret. Indeed,
according to Reynolds, what is established with the necessity of disguise
(in order to conceal the secret self and safeguard the underlying or
assumed identity) is more than a convention: in the genre it possesses
the totemic quality of a taboo. The criterion of secrecy also fulfils
another very important function that is structural to the genre: it puts
the reader in the privileged position of sharing the secret – to
the exclusion of the other characters in the narrative – with the
hero. And it is the secrecy associated with dual identity and the reader’s
privileged inclusion in that secret world that are actually responsible
for the identification patterns peculiar to the genre.
However, the alter-egos in Fear and Loathing cannot be considered “secret
identities” in the conventional sense: it is common knowledge that
Buck Caine is the Spirit; and Joe Gilmore is only really concerned with
hiding his secret from his girlfriend Lynn (who is writing a “deconstructive” thesis
about superheroes). And we can readily see why. At one point she says
to Joe: “the idea of making it with a masked man revolts me!” He
asks, rather sheepishly: “So what about the guy that hunts them
down … Marshal Law?”
“That fascist pig? That’s even worse! That’s really
sick! ‘Sides, anyone who wears a costume like that’s got
to be gay! I prefer someone normal like you!” (Mills and O’Neill
2002)
In another episode, when searching for Celeste on
her wedding day, Marshal Law is attacked by a swarm of assorted costumed
characters. During another
ultraviolent, super-thrashing, they try to guess his real identity. They
draw lots before pulling off his mask. And in a classically bathetic
scene, exclaim … “Who the frag are you?” before they
try to pull off his face. And Marshal Law beats the hell out of all of
them.
In Fear and Loathing (issue two), the rape and murder of Lynn by the
Sleepman is the primal traumatic event that loosens the bonds of civic
responsibility in righteous anger for Marshal Law. It is this event that
transforms the irrationality of his hatred of superheroes into a wrathful
if virtuous cause for vengeance. At the same time, it knits his destiny
into the structure of the superhero code. And no-one seems to understand
this fact more than the Sleepman himself:
He will hunt me down now. He will hunt us all down.
He will not rest until he has found us. And given us … what we oh, so richly deserve.
(Mills and O’Neill 2002)
Therefore, manifestly, the death of Lynn is the critical
episode that indicates adaptation to the superhero schema despite its
subversion that
we have considered characteristic of the double structure of Marshal
Law. For in allowing Law to have a lover (and including sex-scenes) Mills
and O’Neill exert severe pressure on the superhero code: for, as
Eco indicates, like the mythical Messianic hero, the superhero must take
an “implicit vow of chastity” (115) and this is to suggest
that the hero cannot be tied down by any responsibilities that might
make him vulnerable. As Bongco claims, if the superhero is allowed to
have a lover, s/he is typically “marked by extreme vulnerability” (108);
and this vulnerability actually signifies a generic weakness. Nothing
can be allowed to stand in the way of the hero’s mission; and the
superhero genre, in clearing away the obstacles, transforms this clearing
event into the source of that very mission. It is at the point in the
narrative where Law discovers that Lynn has been killed that he is transubstantiated
into an authentic hero in contradistinction to the variegated defectives
multiplying in the city; he is now “alone to succeed or fail, to
triumph or succumb” (Fingeroth 71). However, as events unfold,
Law discovers to his horror and shame that it was the “heroic” vanity
of his vendetta against the Public Spirit (and his efforts to pin the
serial sex-crimes on the superhero) that led inadvertently to Lynn’s
murder. This discovery that he is complicit (however indirectly) in the
murder of his own girlfriend is remarkably similar to the function of
the death of Peter Parker’s uncle in Spiderman. Again (as is the
case supremely for Batman) the death of someone close to the hero, who
relied on him for protection, leads, in Reynolds’ words, to the “obsessive
need to expunge his sense of guilt and failure” in the accumulation
of subsequent pyrrhic victories so characteristic of the superhero (67).
As claimed, the authentic (super)hero cannot sustain deep personal connections,
he must become, through a primal trauma, spiritually nomadic; the implication
is that Marshal Law will go on beating the hell out of “superheroes” until
he avenges and (simultaneously) atones for the death of his lover Lynn.
The Vestimentary Code: The Superhero Costume
The hero’s harmonious nude beauty was the visible
expression of his uncorrupted moral and mental qualities.
- Anne Hollander, Sex and Suits
Perhaps the most fundamental and distinctive characteristic of the superhero
is hereby identified: the costume. Costume operates in the genre, according
to Reynolds, “as the crucial sign of superheroism” (26).
When a given character appears in costume, this sets in motion a response
that elicits a series of related anticipations. For instance, it is a “signal
that [the character] is now operating in his superhero identity and may
at any moment be involved in violent conflict with costumed villains” (Reynolds
26).
Constituting the “vestimentary code” of the superhero, costume
must function on two distinct semantic levels. First, it is necessary
that the costume be immediately recognisable and second, it must be distinctively
associated with its wearer. Different characters are distinguished from
each other (and, most crucially the hero from the villain), through the
costume’s ability to “make a formal statement about the hero’s
personality” (Bongco 106). In fact, Bongco observes that the costume
must so distinctively belong to a particular superhero as to be recognised
even in silhouette (105), and there are plenty of choice examples of
this throughout Marshal Law. As well as providing immediate indexical
indicators for the identification of particular superheroes, the costume
must also enable the reader to acknowledge when characters are acting
in their superheroic capacities. Therefore different costumes are designed
to exhibit something of the wearer’s attributes, potencies or particular
endowments. In this sense, the costume can be characterised as an objective
correlative of the hero’s (true) identity: “Thor’s
hammer, Wonder Woman’s lasso, bracelets and tiara, Captain America’s
shield, Wolverine’s steel claws, Silver Surfer’s board, and
so on” (Bongco 105).
Reynolds remarks that a specific costume represents – by selection
from a paradigm of possible choices (helmet, mask, cape, leotard, breastplate,
belt, shorts, tights, boots, etc.) – a specific statement in a
generic system of structurally interrelated signs. Applied to a particular
case this argument is less abstract. Batman’s outfit according
to the vestimentary code “is one utterance within the code that
elegantly speaks the proper range of associations: night, fear, the supernatural.” Once
the paradigm-choices are combined, they begin to represent a syntagm
richly connotative of Batman’s mode of operation: “stealth,
concealment, surprise” (26). Even in a deconstructive re-evaluation
of the superhero genre like Watchmen, the costume code is followed and
respected. We can make reference in this connection to Rorschach’s
confessional discovery of his characteristic layered latex mask in Watchmen.
He describes in detail how he came upon the bizarre two-tone fabric that
shifts and transforms in response to nervous stimuli. Producing patterns
reminiscent of psychological projection splats, he fashions a mask from
this material and Walter Kovacs becomes “Rorschach” (Moore
1986, VI, 10). In this sequence, Moore demonstrates a key function of
the costume in the superhero genre. For, rather than being merely an
index representing the power of the superhero, or even a parole instance
of the costume-code, the costume is the power: it actually constitutes
the potency of the superhero. To wear the costume is to become the character
(Reynolds27). It is what makes the hero “super.” In fact,
Rorschach considers Kovacs (his un-costumed, “normal” self)
to be his disguise; he even refers to his mask as his face: “I
abandoned my disguise and became myself, free from fear or weakness or
lust” (Moore 1986 V, 18).
Consisting of blue cape, skin-tight bodice in red and gold, blue overpants,
red tights and slender boots, the costume worn by the Public Spirit is
standard superhero fatigue. As already mentioned, it makes deliberate
reference to the Public Spirit’s patriotic prototypes, Superman
and Captain America. The saturated primary colors are meant to generate
a sense of bright optimism, innocence and morality. The response his
costume elicits is the properly infantile fascination associated with
the superhero’s sublime-tremendous effect. On the other hand, Marshal
Law wears a costume intended to elicit fear and absolute respect. It
consists entirely of black leather with red (sometimes typographical)
motifs and silver details. The mask is black with red stripes crossing
nose and mouth; there are red zips at cheek and neck with silver ring
pulls. The silver shield of the San Futuro Police Department (with its
distinctive skull-motif) hangs around his neck and rests on a symmetrical
red lightning design edged in white; two more red zips mark the seams
from chest to abdomen where the words “Fear and Loathing” are
marked out in red against the black leather. The belt is silver; its
buckle an SFPD shield. The trousers are black leather with skull rivets
down the outer seams. He wears (oddly high-heeled) boots with spurs.
A hat exaggeratedly peaked into O’Neill’s favoured angular
form with another SFPD shield tops off the ensemble.
Reynolds draws our attention to another aspect of the costume important
for our analysis. In an episode of Watchmen, Nite Owl (Dan Dreiberg)
and the Silk Spectre (Laurie Juszpeczyk) have sex – yet this is
a consummation that can only take place while they are costumed (Reynolds
1992, 30-31). This scene, according to Reynolds, discloses an infrastructural “subtext” of
the superhero code that has been in operation since the first episode
of Superman – the fetishism (both religious and libidinous) of
the costume. This suggests that the sublime-tremendous power associated
with the superhero is sexual as well as physical and moral and the locus
for this virile potency is the costume. The costume imparts to its wearer
a mysterious aura of sexual potency: “women always prefer the character
with the costume on rather than the alter-ego” (Bongco 107).
As we have already seen however, the case of Marshal Law is very different.
Although his costume overtly advertises virile aggression, his lover,
Lynn, is clearly repulsed by it. As for the Public Spirit’s vestimentary
potency, Mills and O’Neill subject this to extreme parodic inversion.
Several scenes of Fear and Loathing depict middle-aged women at various
public rallies transformed to drooling sex-crazed maenads in the presence
of the Spirit. Indeed, in his introduction to the 2002 edition of Fear
and Loathing, Mills comments that this aspect of the Public Spirit’s
appeal to the desperate housewife derives from the phenomenon of mature
female hero-worship of cabaret entertainers like Barry Manilow or Tom
Jones (consider the Chippendale-stripper syndrome associated with middle-aged
women). “[Middle-aged women] fantasise about making it with their
heroes, but they know it’s never going to happen. The same mind-set
applies to the Public Spirit” (Mills, in Mills and O’Neill
2002).
Certainly the most unique and perhaps disturbing element associated with
Marshal Law’s costume is the barbed wire twisted around his right
arm. In fact, as is the case with Thor’s hammer, Wolverine’s
steel claws and Silver Surfer’s board, barbed wire becomes the
iconological leitmotif associated metaphorically with the identity of
Marshal Law. Prior to the wedding of the Public Spirit and Celeste, Marshal
Law says: “I’ll be there … with a bouquet of barbed
wire.” And when he visits the cemetery at the very end of Fear
and Loathing, he leaves a wreath of barbed wire at Lynn’s gravesite.
An iconological interpretation of Marshal Law’s costume will reveal
that its central signification is pain. All its semiotic elements cluster
around the concept of inflicting pain on the self as well as others.
This is clearly the reason why O’Neill appropriated sado-masochistic
bondage motifs when developing the iconography of the costume. (Reynolds
has identified this association as already present in Batman whose mask
recalls “the rubber or leather masks associated with rapists and
serial sex killers” [!] [32].) This provenance is especially evident
in the mask (arguably the transcendental signifier of the costume code8
) but it is also present in the chains, zips, gloves and spurs that bristle
on his costume. It also of course emphasises the fetishist and libidinous,
polymorphously perverse aspects of the superhero genre (a continual concern
of Mills and O’Neill’s).
This analysis of the costume also provides an intertextual insight into
the provenance of the character. British readers will perhaps readily
discern the prototype of Judge Dredd beneath the surface of Marshal Law.
The similarity of costume is obvious. For Dredd wears an almost identical
black and red leather fatigue designed to inspire fear – similar
chains connect the shield to the zip pull on his costume. But the similarities
are deeper than this. For in Marshal Law we notice the same execution
of summary justice, the same harder-than-hard, more-lethal-than-the-criminals
attitude, the same concern for a transcendent form of justice, the same
extreme lantern-jawed under-bite and the same kind of word-play in the
name. Indeed, Mills is credited with the initial conception of the character
and he wrote the first Dredd episode for 2000AD (McManus 9). There is
also in the character of Marshal Law a very obvious debt owed to the
appearance, attitude and style of Mad Max (1979).
As well as pain, the costume is styled according to the premise of fear.
To the criminal it is necessary to appear completely ruthless, completely
unscrupulous. This is no ordinary lawman. As the Persecutor exclaims
in Marshal Law Takes Manhattan: “‘You don’t understand!
He’s worse than all you lot put together! He is really sick. He
is utterly deranged. He is a total bastard’” (Mills and O’Neill
2003). And he has to look like a bastard too.
In the final pages of Fear and Loathing, through a series of intercalations
from Lynn’s thesis, a short disquisition on the costume code as
it operates in Fear and Loathing is provided as a moment of meta-analysis
in the text. Marshal Law’s costume, she writes, seems deliberately
designed in opposition to the Public Spirit’s. For he “is
the Public Spirit’s Nemesis. The Sun Hero’s Dark Twin. … He
is the Dark Star.” His costume, Lynn continues, “advertis[es]
his ‘hardness’” such that he “seems incapable
of gentleness … of love.” Of course, as Lynn was unaware
of Marshal Law’s identity as Joe Gilmore, her lover, these quotations
are deeply ironic. As she was murdered by the Sleepman, and Marshal Law
is now shown visiting her grave, her words have added poignancy. He is
shown with tears in his eyes. “And yet,” she continues, “there
are contradictions”:
Is the barbed wire wrapped around his arm a sign
of sado-masochistic practices? Or a subconscious desire to be punished
for his past crimes?
(Mills and O’Neill 2002)
With these rhetorical questions, Lynn reinforces
the association with sado-masochism drawn above. However, her reference
to unconscious penance
in the second of these questions indicates another, perhaps surprising,
feature of Marshal Law’s costume. This is the theological trope
of expiation through suffering that the costume’s iconography inevitably
alludes to. Indeed the barbed wire has Christological associations in
its resemblance to the crown of thorns. And this is not accidental. The
concept of the superhero, as suggested in our opening paragraphs above,
carries unmistakable traces of the Messianic (McCue and Bloom 20). On
one level, Marshal Law can be treated as an attempt to expose the subterranean
popular-secular traces of the Messianic in the superhero concept. In
fact the “Justice League of America” becomes in Fear and
Loathing the Jesus League of America made up of such “heroes” as
Stigmata (a superhero crucified on a jet), Shroud, Monstrance, Purgatory
and, of course, the Public Spirit (who is shown in this episode with
a crucifix instead of an eagle motif on his breast; and, as he levitates
with arms outstretched, the moon behind his head becomes a white halo).
Emphasising this connection, issue three was subtitled “Superhero
Messiah” and its first page depicted a bomber-jet passing overhead
with an image of the crucified Christ on its underside. As well as this
there are multiple references to the religious scattered sporadically
throughout the text. Mrs Mallon, who turns out to be Virago in disguise,
is portrayed as extremely devout and intent on instilling a rigorous
set of Christian values in her son Danny (who turns out to be the Sleepman).
This also involves denying his superheroic capacities as repugnant and
evil. However, her efforts only result in psychotic abreaction: in the
attempt to gain his mother’s approval, Danny becomes the Sleepman,
the epitome of his mother’s (and Marshal Law’s) perceived
conception of superheroes:
I am bacteria. I am the lowest form of life. I am
a superhero. … I
wear a bag over my head because I’m ashamed of what I am and what
I’m going to do. I am called the Sleepman. (Mills and O’Neill
2002)
However, the figure of Marshal Law strangely epitomises
a central tenet of Christianity in opposition to the pseudo-Messianic
superheroes: and
this is a belief in the moral value of suffering. This is not only evident
in his barbed wire and S&M costume but also in a more profound way.
In issue two, when Lynn is raped and murdered by the Sleepman, Marshal
Law’s hatred of the Public Spirit and obsession with bringing him
to justice distorts his investigation and draws attention away from the
real perpetrator. Had he been more objective and attentive to the available
clues, he might have solved the case and realised the true identity of
the Sleepman sooner, thereby saving Lynn’s life. In the denouement
of Fear and Loathing, when Marshal Law tracks down the Public Spirit
to the deserted runway and they prepare to engage in final combat, the
Spirit taunts Law. He informs him that for Danny (the Sleepman) Marshal
Law was a role model, a kind of super-ego ideal with which he could identify
and become, through transference, the proper object of Marshal Law’s
wrath:
But he knew you could never return his love because
you hated superheroes. The only way he could resolve this conflict
was by becoming the Sleepman … a
reflection of your view of superheroes. (Mills and O’Neill 2002)
Thus faced with the knowledge of his indirect complicity
in Lynn’s
death, Marshal Law is horribly reminded of the squalid reality behind
the myth. The cycle continues: just as Joe Gilmore in his youth treated
the Public Spirit as a role-model, Danny had seen Marshal Law in the
same light. All that the cycle leaves behind is a trail of damaged subjectivity.
TheTransvestimentary Code: Marshal Law and the Carnivalesque
… superheroes don’t wear costumes in
order to fight crime, they fight crime in order to wear the costumes
- Scott Bukatman, Matters of Gravity
It seems questionable that texts promoting a theoretical analysis of
the superhero (Reynolds’ Superheroes: A Modern Mythology, Bongco’s
Reading Comics and Klock’s How to Read Superhero Comics and Why) – and
that include detailed assessment of critical revisions of the genre like
Moore’s Watchmen and Miller’s Dark Knight Returns – make
no reference to Marshal Law. Why is this? Perhaps Mills and O’Neill’s
text is just too derogatory to be included as a proper contribution to
the superhero genre even as an instance of critical deconstruction. But
what can a “proper contribution” mean in this context? As
we have demonstrated above, Marshal Law not only provides its own meta-critical
commentary (often by way of O’Neill’s imagery) as a structural
component of the text but also represents an incidence of parole in the
langue of the superhero code. This enables the creators to comment critically
on the genre from within the alibi of the storyline (arguably neither
Miller’s nor Moore’s texts are able to achieve this without
dissolving the “reality effect” their narratives depend on).
Early in the analysis we claimed that the “polyvalent” presentation
of Marshal Law can be theoretically elucidated with reference to the
category of the carnivalesque. We are now in a more secure position to
develop that claim. We will also argue that the particular kind of critique
of the superhero genre undertaken by Mills and O’Neill in Marshal
Law can be thematised with reference to this category. In Desire in Language,
Julia Kristeva develops Bakhtin’s theory of carnival into the semiotic
category of the ‘carnivalesque.’ Above all, the scene of
the carnival, Kristeva writes, “challenges God, authority, and
social law … it is rebellious.” The carnival represents a
deeply desired need to challenge socio-symbolic conventions through the
practice of irreverence. Such a desire for irreverence, according to
Kristeva, expresses itself in disrespectful and subversive forms of social
discourse (78). In Fear and Loathing, the presence of distinctively carnivalesque
treatment is most obviously apparent in the puns, double (and single)
entendres and the myriad portamanteau-constructions that permeate O’Neill’s
imagery (and often generate the hilarious-absurd effect associated with
the carnivalesque). For, according to the regime of the carnivalesque,
language is exploited in its richness and intransigence; it is manipulated
on a material, physical level: as a result, Kristeva notices, “it
provokes laughter” (79). For the particular type of comedy associated
with the carnivalesque involves verbal inversion and corruption: the
scatological vernacular and porn-ergot of Marshal Law are prime instances
of this discursive carnivalesque corruption.
John Fiske (1989), in contrast to Kristeva, emphasises other aspects
associated with Bakhtin’s theory of the carnival: namely, the spectacular
and grotesque. In the carnival state, in opposition to the morality of
social discipline, repressed subordinated pleasure-forms are given expression
through the spectacle of physical excess. Carnival assumes its distinctive
forms through “laughter, excessiveness (particularly of body and
bodily functions), by bad taste and offensiveness, and by degradation” (82).
Again this aspect of the carnivalesque is evident in the richly colored,
boisterous and bawdy Hogarthian scenes, crammed with background incident
and supplementary action, so characteristic of O’Neill’s
artwork (especially in Fear and Loathing). So often, as in the carnivalesque,
the site of liberated transgression (not only in Marshal Law but in the
superhero text in general) is the human body: its “emphasis on
excessive materiality foregrounds the body” (Fiske 84). In Marshal
Law, Mills and O’Neill’s investigative exposure of the superhero
genre frequently takes place with reference to the excessive body; but,
as Bukatman highlights in exhaustive detail in Matters of Gravity, the
superhero text has always been an utterly somatic discourse, a discourse
where the “body is obsessively centred upon” (49). The physique
of the superhero is an infinitely expandable substance subject to elastic
exaggeration and “hypermuscular” inflation (55).
In Marshal Law, this aspect of the superhero body is focused on for satirical
intent. By turns bloated and flatulent – or thickset and varicose – the
body is inflated (but not much more than in regular superhero comics – and
that’s the point) to the point where it becomes openly grotesque
so that it exists only in its excessive signs. This is most evident in
the final episode of Fear and Loathing when the Public Spirit gets “hard” – “While
he was ‘hard,’ he was capable of concentrating his electromagnetic
field to repel bullets … or lift huge metallic objects” (Mills & O’Neill
2002). The grotesque body signifies a morbid contrast to the athlete’s
body, which is displayed for its formal perfection and classical beauty.
In contrast, the grotesque body is displayed precisely as an obscene
somatic spectacle. While hard, the Public Spirit is truly rendered grotesque:
O’Neill has penned an obscene quasi-human figure, unspeakably pumped-up
and pneumatic. Veins stick out prominently on his neck and arms. In direct
contradistinction to his Platonic name, the Public Spirit has become
nothing but a body in a state of excessive corporeality. In the context
of the superhero however, Mills and O’Neill have added a new dimension
to the excessive body: phallic excess. While hard, the Public Spirit
becomes distended, tumescent, swollen – erect. “As he ‘pumped
ions,’ he grew in stature, swelling up so his veins stood out in
knots on his body … and electrical energy spurted out. The big
question was … how long could he keep it up?” (Mills & O’Neill
2000). As any comics-reader will be aware, the provenance of this phallic
body can be attributed to the Incredible Hulk.
For the most part, comics are “conceived with an adolescent audience
in mind” (Reynolds 81). This audience is also gendered male, resulting
in an “excription of women” structural to the superhero code
(Bongco 108). In other words, the audience for an instance of the superhero
code is assumed to be, and therefore identified as male: those interpellated
by the genre, specifically, are adolescent males. Identified by the text,
these males are thereby encouraged to identify with its thematic content,
its iconographical motifs and narrative structure. Thus comic-book characters
in general (and superheroes in particular) hold a particular fascination
for boys. Why is this? It is the same reason why adolescent boys are
fascinated with wrestling and body-building: the grotesque body provides
an imaginative link between their immature yet growing and changing physique
and the finished adult body. That is to say, the grotesque body as displayed
in the superhero, the wrestler and the body-builder seems to provide
an immediate and satisfactory reification of the desire to grow, to “be
big and powerful.” However, and this is perhaps a more psychologically
sophisticated explanation, the grotesque body also provides a more or
less precise analogue of the adolescent body as experienced by one subject
to its transformations. The changes associated with puberty appear gross
and unmanageable – amplified to the point of obscenity – from
the perspective of the adolescent. And thus a tendency to identify with
characters whose bodies are subject to uncontrollable change (the Incredible
Hulk) or are undergoing gradual but powerful immanent alteration (Spider-Man)
develops in adolescence. For Bukatman, “[t]hese comics presented
as obvious an allegory of pubescent metamorphosis as one could imagine – The
Hulk, for example, got big and hairy and his voice changed.” Bukatman
adds: “Go figure” (54).
One of the primary functions of the superhero costume, according to Bukatman,
is to emphasise the “(increasingly exaggerated)” muscular
body of the superhero beneath: thus “superhuman bodies have always
been naked bodies exhibited to a very public gaze” (215). The vestimentary
code of the superhero (discussed at length above) reinforces the homoerotic
structure of this “gaze” (indeed, even Barthes draws attention
to the feminised look and campy gestures of wrestlers): tights, bulging
pectorals under skin-tight bodices, (over)underpants, tiny feminine feet
and flourishing cape, are the elements that constitute the generic costume
of the superhero; together they make up an instance of high-camp hybridisation.
Reynolds likewise recognises that the superhero exhibits an “exaggerated
and kinky form of macho sex appeal, which puts them, in the fetish stakes,
on a par with many of the superheroines” (81). And there is widespread
agreement among comic-book theorists that the costume, the principal
characteristic of the superhero genre, is the vehicle of this appeal.
Thus, we conclude, the vestimentary code of the superhero is, properly
considered, a transvestimentary code. For the trans-vestite typically
assumes an alternative identity through constructing a garment syntagm
chosen from a radically different paradigm set (a set usually associated
with the opposite gender). This assumption of different identities is
also a key component associated with the carnivalesque scene. Therefore,
pace Lynn’s thesis, the macho aspect of the superhero is deeply
ambivalent.
Mills and O’Neill’s Marshal Law subjects all the salient
characteristics of the superhero genre, but the body and the vestimentary
codes in particular, to subversive inversion. However, in Fear and Loathing,
these codes are precisely replicated, and yet in their replication, made
overt and explicit. The “offensive” aspects of the generic
comic-book superhero are thus emphasised (ironically) for comic effect.
So, we conclude, Mills and O’Neill appropriate the code of the
superhero genre in order to more effectively undermine it according to
its own rigorous rules and regulations.
Now, finally, we can thematise Marshal Law theoretically. Kristeva argues
that the subversive structure (and cynical ethos) associated with the
carnivalesque follows a semiotic law: that of ambivalence. For the “scene” of
the carnivalesque, she writes, “is the only place where prohibitions
[conventions, rules, regulations] … and their transgression … coexist” (Kristeva
1981, 79). What Mills and O’Neill discovered with Marshal Law,
despite what may appear prima facie (and despite their express initial
intentions) is that in order to subvert and transgress the conventions
of the superhero genre, it is also necessary, paradoxically, to ultimately
respect them by observing them. So – and this may explain why its
intervention did not prevent the superhero industry from continuing to
reproduce variants of its “innocent” avatars – although
employed in a radically and grotesquely exaggerated mode, the conventions
of the superhero remain unaffected by the interrogation they are subjected
to in Marshal Law even within the comic itself because they are (they
have to be) ultimately respected and validated even in (or, rather, because
of) their transgression. For, in the carnivalesque, as Kristeva explains,
destructive and seditious impulses are experienced as a thoroughly enjoyable
emancipation from symbolic orthodoxy only because they ultimately respect
and in fact often reinforce the very orthodoxy they transgress. It is
the ambivalent status of the carnivalesque that enables transgression
to appear in an environment (like Marshal Law) that simultaneously demands
obedience to the conventions. So, although Mills and O’Neill did
not set out to rehabilitate a worn out genre and, in fact, appeared more
intent on precipitating the termination of what was to them an exhausted
framework, they, despite their intentions, ended up fortifying the genre
at a higher level.
Discussing the work of Walter Benjamin, George Steiner once referred
to him as a “parodist theologian” (19). How does he define
this concept? “There is scarcely a node,” he says, “in
Benjamin that is not akin to or derived from, the theological” (19).
Yet his work also represents, vitally, a materialist critique of theological
thinking. For he worked, according to Steiner, inside and outside religion,
simultaneously “within and against the grain of theology … in
a crucially transvestite mode as did Karl Marx” (19; emphasis added).
We would like to suggest that, as Mills and O’Neill’s carnivalesque
inversion of the superhero genre, in a similar vein to Benjamin’s,
operates both inside and outside the code, in “the only place where
prohibitions … and their transgression … coexist,” within
and against the grain, they are following the transvestite logic we have
associated with the carnivalesque.
Notes
1 See Superman 74-75, 1992; see also commentary in Reynolds (1992, 122-124)
and Bongco (2000, 115-116).
2 See Gary Engle (1987), “What Makes Superman So Darned American?” Engle
argues that Superman – the paradigmatic superhero – is also
a uniquely American concept, an identification that is an essential aspect
of Mills and O’Neill’s critique. This identification is reinforced
by Reynolds (1992) and Fingeroth (2004).
3 It has since been republished in graphic novel format by Titan Books,
London: 2002 (the edition I will refer to throughout).
4 In fact they were part of the original creative team; O’Neill
was art editor for the comic and Mills was involved in the creation of
the comic’s most successful, popular and venerable character, Judge
Dredd. They also worked together on Metalzoic for DC (subsequently republished
in 2000AD, 1986).
5 “Once Superman took to the air in earnest, all the familiar characteristics
were in place” according to McCue and Bloom (21); see also Reynolds’ analysis
of Siegel and Schuster’s Superman (12); and Eco (122): “Superman
is the most popular of the superheroes we talk about: he not only represents
the forerunner of the group (in 1938), but of all the characters he is
still the one who is most carefully sketched, endowed with a recognisable
personality, dug out of longstanding anecdote, and so he can be seen
as the representative of all his similars.”
6 See Kearney (74).
7 Of course, in this case, the loss of any loved one is identified with
the “loss of parents” criterion; Fingeroth’s orphan
condition is replicated in any loss (for instance the loss of Max’s
family in Mad Max is a classic example) that leaves the hero alone and
with nothing left to lose (and therefore very, very dangerous).
8 As Bukatman points out, “The mask is the perfect synecdoche for
the superhero, the mysterious totem that makes everything possible” (212).
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Kieran Cashell is a lecturer at the Limerick Institute
of Technology, Ireland. John Scaggs teaches in the English Department
at the Mary Immaculate College of the UNiversity of Limerick.
Iowa Journal of Cultural Studies 6 (Spring 2005)
Copyright © 2005 by The University of Iowa
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